Artisan

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Overview


Skill

Each skill level is the maximum of this class.

Skill Name Type Learning Level Description
image:Logo_armormastery.jpg Armor Mastery
Lv. 5
Passive 5 ~ 15 Increases P.def + 14. Increases Evasion + 3 when wearing light armor.
image:Logo_weaponmastery.jpg Weapon Mastery
Lv. 3
Passive 5 ~ 15 Increases P.atk + 4
image:Logo_expertised.jpg Expertise D Passive 20 You become familiar with D-grade equipment.
image:Logo_crystalize.jpg Crystalize
Lv. 1
Passive 20 Makes crystallization possible up to D grade items.
image:Logo_createitem.jpg Create Item
Lv. 4
Passive 20 ~ 36 Level 4 items can be manufactured.
image:Logo_weightlimit.jpg Weight Limit
Lv. 2
Passive 24 Triple your weight limit.
image:Logo_boosthp.jpg Boost HP
Lv. 3
Passive 20 ~ 36 Increases maximum HP + 150
image:Logo_hprecovery.jpg Fast HP Recovery
Lv. 2
Passive 24 ~ 32 Recovers HP quickly. HP regeneration + 1.6
image:Logo_vitalforce.jpg Vital Force
Lv.2
Passive 24 ~ 32 Allows quick recovery while one is sitting. HP regeneration + 1.8, MP regeneration + 0.73
image:Logo_heavymastery.jpg Heavy Armor Mastery Lv. 13 Passive 20 ~ 36 Increases P.def + 18 when wearing heavy armor.
image:Logo_lightmastery.jpg Light Armor Mastery Lv. 13 Passive 20 ~ 36 Increases P.def + 19.1 and Evasion + 6 when wearing light armor.
image:Logo_polemastery.jpg Polearm Mastery
Lv. 8
Passive 20 ~ 36 Increases P.atk + 20.5 when using a Polearm.
image:Logo_bluntmastery.jpg Blunt Mastery
Lv. 8
Passive 20 ~ 36 Increases P.atk + 20.5 when using a sword or blunt weapon.
image:Logo_bandage.jpg Bandage
Lv. 1
Self 20 Heals one's own bleeding up to Effect 3.
image:Logo_mechanicgolem.jpg Summon Mechanic Golem Lv. 2 Active 28 ~ 36 Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 11 Crystal: D-Grade. While active, 15% of earned Exp will be consumed along with 4 additional crystals at 4 regular intervals.
image:Logo_stunattack.jpg Stun Attack
Lv. 15
Active
Shock
20 ~ 36 A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 109.
image:Logo_wildsweep.jpg Wild Sweep
Lv. 15
Active 20 ~ 36 Strike multiple enemies while equipping a pole-arm. Power 326. Over-hit possible.


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