Bladedancer

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Bladedancer

The Bladedancer primarily uses two-bladed swords and raises the abilities of his party members by dancing. He assists in the hunt by increasing the attack power of his party through Dance of Warrior. The Bladedancer also raises the critical damage of party members through Dance of Fire.


Description of the class:

He is a good dancer, he can do the moonwalk in every situation. He is a good support class for fighter or nuker party. He is a important char in party, and a MUST in pvp.


Carasteristic basis

INT 25 Intelligence Affects M.Atk

STR 41 Strenght Affects P.Atk and Load

CON 32 Contitution Affects HP and Load

MEN 26 Mentality Affects MP and M.Def

DEX 34 Dexterity Affects P.Aspd, Accuracy, Critical and Evasion

WIT 12 Witness Affects C.speed


HP/MP/CP

As all DarkElf, HP are low. Mp is quite good and CP normal. 50% HP in CP.


Party Finder

A good party cant be made without BladeDancer




Skills

Dance


How it's work ?


Each dance cost 60MP and 30MP add per dance/song added.

For exemple:

BladeDancer add Dance of Fury => 60mp

BladeDancer add Dance of Fire => 60mp + 30mp = 90mp + 60mp => 150mp consum on total for 2 dances

BladeDancer add Dance of Warrior => 60mp + 30mp + 30mp = 120mp + 150mp => 270mp consum for 3 dances

SwordSinger add Song of Hunter => 60 mp + 30mp + 30mp + 30mp = 150mp + 270mp => 420mp comsum for 3 dances and 1 song for the SwordSinger.


image:Logo_danceoffire.jpg Dance of Fire , This dance is your first dance that you will learn ( lvl 40 ). It is really usefull in any fighter party, if there any fighter in your party you should give him this dance. That will help him a lot. This dance add 50% damage during a critical attack. Always use this dance in full fighter party or mixed party. You learn this dance at lvl 40.

Dance of Fire : +50% damage during a critical attack.


image:Logo_danceoflight.jpg Dance of Light , This dance is usefull only if your Xping in Undead area such as DragonValley ForbiddenGate where there some undead. This dance add sacred attack. You learn this dance at lvl 43.

Dance of Light : add sacred power to your attack.


image:Logo_danceofinspiration.jpg Dance of Inspiration , This dance can be usefull for archer or dagger to avoid missing hit. This dance increase accuracy. You learn this dance at lvl 46.

Dance of Inspiration : Increase accuracy +4 accuracy.


image:Logo_danceofmystic.jpg Dance of Mystic , This dance is important for nuker , that's increase the M.atck for 20%.If you are in full nuker party always use it. If you re in mixed party, better use dance of concentration to increase casting speed. You learn this dance at lvl 49.

Dance of Mystic : Incerase M.atck +20%.


image:Logo_danceofconcentration.jpg Dance of Concentration , This dance is important for nuker and healer, that's increase the CastingSpeed for 30%. If you are in full nuker party always give it with dance of mystic. If you are in mixed fighter and nuker or if there a healer use concentration only. You learn this dance at lvl 52.

Dance of Concentration : Increase Cast.Speed +30%.


image:Logo_danceofwarrior.jpg Dance of Warrior , This dance is important for fighter, that's increase P.atck for 12%. If you have a lot of buff, like fullbuff party, better do Dance of Fury and Dance of Fire. You learn this dance at lvl 55.

Dance of Warrior : Increase P.actk +12%.


image:Logo_danceoffury.jpg Dance of Fury , This dance is important for fighter, that's increase attack speed for 15%. In a mixed party or fullbuff party do this dance with Dance of Fire. You learn this dance at lvl 58.

Dance of Fury : Increase Attack speed +15%.


image:Logo_danceofearthguard.jpg Dance of Earth Guard , This dance is barrelly never used. This dance increase resistance against Decay, Dance of Medusa and Antharas' Breath. Even in antharax party, it is not used. So better keep SP for other skills. You learn this dance at lvl 62.

Dance of Earth Guard : Increase resistance against earth type magic +30%.


image:Logo_danceofprotection.jpg Dance of Protection , this dance is also never used. this dance increase resistance against damage in fall from high fall. So better keep SP for other skills. You learn this dance at lvl 66.

Dance of Protection : Reduce damage from high fall -30%.


image:Logo_danceofaquaguard.jpg Dance of Aqua Guard , this dance is sometime used against a party of SpellSinger or ElementalSummoner. This dance decrease damage from water magic skills. Use this dance if you know that you will meet Water element nuker. You learn this dance at lvl 70.

Dance of Aqua Guard : Reduce damage from Water element magic -30%.


image:Logo_danceofthevampire.jpg Dance of Vampire , this dance is really important is you want to XP or train with fighter party. This dance allow to get back HP when they do damage on them. Careful, it is only normal attack, not skills or magic. You get back 8% of melee damage you do on mobs. It is similar as the Vampiric Rage buff of the ShiellienElder or Chant of Rage from WarCryer. You learn this dance at lvl 74.

Dance of The Vampire : You get back 8% of melee damage you do on mobs in HP.




Other skills


image:Logo_drainhealth.jpg Drain Health , it is one of these 2 nukes that have BladeDancer. This skill drain HP from a target to give back to the owner. a great skill, always use it if you have MP and if you want to get a little HP heal. You dont need to have a purple target to use it in pvp as it do damage. it give you 20% hp back of damage you did on target.

image:Logo_freezingstrike.jpg Freezing Strike , it is the second nuke. This skill slow the target and do some damage. Again, like drain health, you don't need to wait he is flagged. Really strong nuke cause of the slow effect -30% speed.

image:Logo_hex.jpg Hex , a great debuff who reduce P.def for -23% during 10 sec. Abuse of this skill, in solo, in pvp, in XP. Use this skill against tanker or mobs with high P.def, that will greatly increase your ability to kill.

image:Logo_powerbreak.jpg Powerbreak , another great debuff who reduce P.atck for -23% during 10 sec. Abuse of this skill, in solo, in pvp, in XP. Use this skill against DamageDealer ( archer ) or mobs with high P.atck, that will greatly increase your ability to survive.

image:Logo_poisonbladedance.jpg Poison Blade Dance , a funny skill, he do a AoE skill ( Area of Effect ). He poison mobs and player. Reduce gradually HP with -130HP/tick during 8-20second. It is not really effective kill skill, but in train or mass pvp it can give few damage.


image:Logo_ultimatedefense.jpg Ultimate Defense , a skill that can help you to survive if you have too much mobs near you or in pvp. This skill increase your P.def and M.def ( +1800P.def +1350M.def ).

image:Logo_deflectarrow.jpg Deflect Arrow , a buff that decrease damage receive from bow attack. always use it in PvP, that will save you, 19% P.def added against bow attack is NOT useless.



Each skill level is the maximum of this class.

Skill Name Type Learning Level Description
image:Logo_shadowsence.jpg Shadow Sence Passive 1 Increases Accuracy + 3 at night.
image:Logo_armormastery.jpg Armor Mastery
Lv. 5
Passive 5 ~ 15 Increases P.def + 14. Increases Evasion + 3 when wearing light armor.
image:Logo_weaponmastery.jpg Weapon Mastery
Lv. 3
Passive 5 ~ 15 Increases P.atk + 4
image:Logo_expertised.jpg Expertise S Passive 76 You become familiar with S-grade equipment.
image:Logo_focusmind.jpg Focus Mind
Lv. 6
Passive 36 ~ 72 Increases MP regeneration + 3.1
image:Logo_magicresistance.jpg Magic Resistance
Lv. 51
Passive 20 ~ 74 Increases M.def + 108
image:Logo_heavymastery.jpg Heavy Armor Mastery Lv. 13 Passive 20 ~ 36 Increases P.def + 50 when wearing heavy armor.
image:Logo_dualmastery.jpg Dual Weapon Mastery Lv. 37 Passive 40 ~ 74 Increases P.atk + 129.3 when using dual weapons.
image:Logo_defenceaura.jpg Defence Aura
Lv. 2
Self 20 Temporarily increase P.def + 12 %. Effect 2.
image:Logo_attackaura.jpg Attack Aura
Lv. 2
Self 28 Temporarily increases P.atk + 12 % Effect 2.
image:Logo_deflectarrow.jpg Deflect Arrow
Lv. 2
Self 24 ~ 32 Decreases damage from bow attacks - 20 %. Effect 2. Interlude - 25 %
image:Logo_ud.jpg Ultimate Defence Lv. 1 Self 20 Instantly increases P.def + 1800, M.def + 1350. Resistance to buff cancelling attacks. User cannot move for its duration. Effect 1.
image:Logo_aggression.jpg Aggression
Lv. 12
Active 20 ~ 36 Provokes a target to attack. Power 1021.
image:Logo_danceoffire.jpg Dance of Fire Dance 40 Temporarily increases party members' critical damage + 50 %. Interlude - 35 % Continuous dancing consumes additional MP. An equipped Dual-Sword Weapon is required to use this skill.
image:Logo_danceoflight.jpg Dance of Light Dance 43 Temporarily bestows sacred power to party members' physical attack. Continuous dancing consumes additional MP. An equipped Dual-Sword Weapon is required to use this skill.
image:Logo_danceofinspiration.jpg Dance of Inspiration Dance 46 Temporarily increases party members' accuracy + 4. Continuous dancing consumes additional MP. An equipped Dual-Sword Weapon is required to use this skill.
image:Logo_danceofmystic.jpg Dance of Mystic Dance 49 Temporarily increases party members' M.atk + 20 %. Continuous dancing consumes additional MP. An equipped Dual-Sword Weapon is required to use this skill.
image:Logo_danceofconcentration.jpg Dance of Concentration Dance 52 Temporarily decreases party members' magic cancel rate to damage and increases C.Speed + 30 %. Continuous dancing consumes additional MP. An equipped Dual-Sword Weapon is required to use this skill.
image:Logo_danceofwarrior.jpg Dance of Warrior Dance 55 Temporarily boosts party members' P.atk + 12 %. Continuous dancing consumes additional MP. An equipped Dual-Sword Weapon is required to use this skill.
image:Logo_danceoffury.jpg Dance of Fury Dance 58 Temporarily increases party members' A.Speed + 15 %. Continuous dancing consumes additional MP. An equipped Dual-Sword Weapon is required to use this skill.
image:Logo_danceofearthguard.jpg Dance of Earth Guard Dance 62 Temporarily increases party members' resistance to attacks by earth + 30 %. Continuous dancing consumes additional MP. An equipped Dual-Sword Weapon is required to use this skill.
image:Logo_danceofprotection.jpg Dance of Protection Dance 66 Temporarily increases party members' resistance to terrain damage. Continuous dancing consumes additional MP. An equipped Dual-Sword Weapon is required to use this skill.
image:Logo_danceofaquaguard.jpg Dance of Aqua Guard Dance 70 Temporarily increases party members' resistance to attacks by water + 30 %. Continuous dancing consumes additional MP. An equipped Dual-Sword Weapon is required to use this skill.
image:Logo_danceofthevampire.jpg Dance of the Vampire Dance 74 Partially restores party members' HP by using damage inflicted upon the enemy. Rate 8 %. Damage inflicted by skill or remote attack is excluded. Continuous dancing consumes additional MP. An equipped Dual-Sword Weapon is required to use this skill.
image:Logo_dbladedance.jpg Demonic Blade Dance Lv. 10 Active
Debuff
55 ~ 74 C5 -- Instantly reduces the P.atk and M.atk of all nearby enemies - 30 % for 30 seconds. You must be wielding dual swords in order to use this skill. Power 457. Effect 5.
image:Logo_pbladedance.jpg Poison Blade Dance Lv. 10 Active
Poison
55 ~ 72 Sword emits cloud that instantly poisons nearby enemies. An equipped Dual-Sword Weapon is required to use this skill. Effect 8.
image:Logo_aggression.jpg Confusion
Lv. 19
Active 24 ~ 74 Throws the enemy into confusion and gets them to change the target of their attack. Range 600
image:Logo_poison.jpg Poison
Lv. 5
Active
Poison
20 ~ 74 Instantly poisons enemy. Effect 8. Range 600
image:Logo_sting.jpg Sting
Lv. 49
Active
Bleed
24 ~ 74 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 609. Effect 8.
image:Logo_powerbreak.jpg Power Break
Lv. 17
Active
Debuff
32 ~ 74 Instantly reduces enemy's P.atk - 23 % for 30 seconds. Effect 3.
image:Logo_hex.jpg Hex
Lv. 15
Active
Debuff
40 ~ 74 Instantly reduces enemy's P.def - 23 % for 30 seconds. Effect 3.
image:Logo_freezingstrike.jpg Freezing Strike
Lv. 24
Active
Debuff
36 ~ 74 Freezes an enemy, instantly reducing their speed - 20 % for 1 min. Power 65. Effect 2.
image:Logo_arrest.jpg Arrest
Lv. 10
Active
Hold
55 ~ 74 C5 -- Provokes an enemy to attack and then temporarily puts them into a held state for 10 seconds. The target cannot be affected by any additional hold attacks while the effect lasts. Range 150. Quicker launching than "Shackle"
image:Logo_drainhealth.jpg Drain Health
Lv. 53
Active
Drain
20 ~ 74 Transfers HP from a target to yourself. Power 108. Drain rate 20 %. Range 600


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Spectral Dancer

Spectral Dancers are Dark Elf knights who are able to call forth a storm of death and destruction through the dances of the two swords. Bladedancers present death and chaos to the enemy with sword dances, and extremely rare dancers among them who can evoke frightful power are referred to as Spectral Dancers.


image:Logo_danceofmedusa.jpg Dance of Medusa , an offensive dance who provoke fossilization of opponents ( flagged ) or mobs. This skills can save life, but it's not work like anchor where the succes rate is good, with medusa the succes rate is normal quite low. So do not expect him to save always your life. NOTE: mobs or target under medusa effect can NO LONGUER get damage still the effect is on, you must wait that effect turn off to be able to do damage. Fossilization effect around 30second.


image:Logo_danceofshadows.jpg Dance of Shadows ,a really usefull dance who allow a whole party to move quietly in a group of mobs without getting aggro. It is like the Silent Move skill of dagger. With this dance you avoid 100% of aggro but you lose 50% of your speed.


image:Logo_siren'sdance.jpg Siren's Dance , another really usefull dance for nuker. It's greatly increase chance to do magic critical ( +300% chance to do a magic critic ). in a nuker party always do it , and admire nuker ability's to kill mobs.



Skill

Skill Name Level Type Description
image:Logo_wisdom.jpg Wisdom 76 Passive Increases resistance to Hold, Sleep, and Mental attacks + 20 %
image:Logo_Health.jpg Health 76 Passive Increases resistance to Poison and Bleed + 20 %
image:Logo_danceofmedusa.jpg Dance of Medusa 77 Active
Debuff
Dances to summon the phantom of Medusa. Petrify nearby enemies for 30 seconds. Usable when one is equipped with a dual-sword type weapon.
image:Logo_danceofshadows.jpg Dance of Shadows 77 Dance Temporarily decreases speed - 50 % and hides party member from monsters. Continuous dancing consumes additional MP. Usable when equipped with a two-blade weapon.
image:Logo_battleforce.jpg Battle Force 77 Active Interlude - Transfers your strength to a party member. The effect can be cancelled if you incur damage.
image:Logo_innerrhythm.jpg Inner Rhythm 78 Passive Interlude - Decreases MP consumption for singing and dancing - 10 %
image:Logo_sirensdance.jpg Siren's Dance 78 Dance Temporarily increases a party member's success rate of inflicting critical damage through attack magic + 200 %. Continuous dancing consumes additional MP. Usable when equipped with a two-blade weapon.
image:Logo_danceofalignment.jpg Dance of Alignment 79 Active T1 - Increases party member's resistance to Light / Dark attacks + 30 %. MP consumption is not increased by continuous singing / dancing. Duration 2 mins. MP consumption 60. T1 plus - Changed to consume MP like other dances.
image:Logo_symbolofnoise.jpg Symbol of Noise 80 Active Interlude - Generates a symbol that cancels the singing or dancing abilities of those nearby. Applies to all targets within the affected area. The effect disappears if you leave the area. Level 2 or higher Battle Force required. Consumes 1 Battle Symbol.
T1 - T2 skill
image:Danceofbladestorm.jpg Dance of Blade Storm 76 Dance T1 plus - Temporarily increases the party member's resistance to bow + 90 and decreases magic power 99%. Additionally increases MP consumption when singing while song/dance is in effect. Available to use when dual weapons are equipped. Diration 15 seconds. Note
Image:PoRune.jpg Protection of Rune 81 Passive
Trigger
Note
Image:PoElemental.jpg Protection of Elemental 81 Passive
Trigger
Note
Image:PoAlignment.jpg Protection of Alignment 81 Passive
Trigger
Note
image:fighterswill.jpg Fighter's Will 81 Passive
Trigger
Note
image:archerswill.jpg Archer's Will 81 Passive
Trigger
Note


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Equipments and Dyes

Stuff


BladeDancer will be always in heavy armor, and always dual type sword if they want to be able to do dance. In contrario of SwordSinger who can use everyweapons they want tosing, BladeDancer need dual. In PvP, BladeDancer should have also a bow, that can allow them to hit also then rush in close combat with duals weapon.


In C grade: FullPlate set, and dual raid*spirit SA focus

In B grade: Blue Wolf heavy set, and Tsurugi*SamuraiLongSword SA focus

In A grade: Tallum heavy set and Keshanberk*Keshanberk SA haste ( for PvE ) or Keshanberk*Damascus SA health ( for PvP )

In S grade: Imperial Crusader set and DarkLegionEdge*TallumGlaive SA MaxHP +15%, MaxMP +20%, MaxCP +30%

about bow, take a Bow of Peril SA Quick Recovery, Soul Bow SA Quick Recovery, and Draconic Bow SA Focus.



Dyes


About dyes, it is hard, you need STRenght to hit hard, you need DEX to make critic and other stat influenced by DEX, and you need CONstatitution, cause you have few HP. So i think try which combo you prefer, and that will depend of your friend, like as i have always a friend healer in party so you can reduce CON and add STR or DEX, or i want hit hard add STR, or i want to often make critic for XP faster add DEX.



V1.0 Advise for pvp and for the bar will come soon. by Sephrania, please tell me if you have some advise or anything you want to make clear. PM on forum.

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