Cardinal

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Overview


Skill

Skill Name Level Type Description
image:Logo_wisdom.jpg Wisdom 76 Passive Increases resistance to Hold, Sleep, and Mental attacks + 20 %
image:Logo_Health.jpg Health 76 Passive Increases resistance to Poison and Bleed + 20 %
image:Logo_balancelife.jpg Balance Life 76 Active Balances party members' HP.
image:Logo_skillmastery.jpg Skill Mastery 77 Passive Masters excellence in skills. Low possibility of being able to re-use skills without delay or doubles the duration. Influenced by INT
image:Logo_divineprotection.jpg Divine Protection 77 Active Temporarily increases resistance to dark / sacred attack + 30 %. Effect 3.
image:Logo_massblockshield.jpg Mass Block Shield 77 Active
Cancel
Debuff
Removes buffs that increase P. Def from nearby enemies. Temporarily decreases P. Def - 10 % and prevents enemies from receiving removed buffs that will increase their P. Def. again for 2 mins.
image:Logo_spellforce.jpg Spell Force 77 Active Interlude - Transfers your magical power to a party member. The effect can be cancelled if you incur damage.
image:Logo_divinelore.jpg Divine Lore 78 Passive Interlude - Decreases MP consumption of skills - 5 %
image:Logo_arcanewisdom.jpg Arcane Wisdom 78 Toggle Significantly increases efficiency of magic. Decreases MP consumption of skills - 30 %. At same time, decreases C.Speed - 10 % HP will be continuously consumed per tick 166.66 while in effect.
image:Logo_cleanse.jpg Cleanse 78 Active Interlude - Cancels your target's debuffs. Consumes 1 Einhasad Holy Water.
image:Logo_massblockwindwalk.jpg Mass Block Wind Walk 78 Active
Cancel
Debuff
Removes buffs that increase Speed from nearby enemies. Temporarily decreases Speed and prevents enemies from receiving removed buffs that will increase their Speed again. Duration 2 mins.
image:Logo_salvation.jpg Salvation 79 Active Interlude - Revives target from death in good health, retaining all buff/debuff effects except for Noblesse Blessing and Lucky Charm. Consumes 2 Einhasad Holy Water.
image:Logo_divinepower.jpg Divine Power 79 Self T1 - Increases healing power + 110 Duration 5 mins. Hellbound - Increases healing power +1000 for 15 seconds.
image:Logo_miracle.jpg Miracle 80 Active Interlude - Heartily regenerates the HP of all alliance members in the applicable area. Level 2 or higher Spell Force required. Consumes 1 Magic Symbol.
image:Logo_purificationfield.jpg Purification Field 80 Active Interlude - Cancels all debuff of nearby allies. Level 2 or higher Spell Force required. Consumes 1 Magic Symbol.
T1 plus - T2 skill
Image:PoRune.jpg Protection of Rune 81 Passive
Trigger
Note
Image:PoElemental.jpg Protection of Elemental 81 Passive
Trigger
Note
Image:PoAlignment.jpg Protection of Alignment 81 Passive
Trigger
Note



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